Final tutorial – voronoi diagrams interior



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Categories: Tutorials


For semestral work I wanted to try voronoi diagram for my studio project. Since the model was done beforehand in another program, I had to import the existing geometry in Rhino and define surfaces on which I wanted to try my experiment.

 

01 02

Firstly, I decided to play with one surface and if that worked well, I’d do the same on another.

03

populate the first surface

04

and create voronoi diagrams based on the points.

05

scaled the created surface

06

identify points which “pull” the populated points

07

09

merge the scale and existing voronoi geometry, and then “hide” the “working” version of the geometry.

10

based on the “working geometry”, create outline / boundary surface

 

11

extrude the result

12

remap and re-adjust numbers for a better outcome

 

13             16

15 14

play around with sliders

17

copy / paste the whole “process” and change the surface 1 into surface 2 (ceiling)

18

bake the result

 

19

import the result in the existing file of my studio project

 

Enscape_2019-12-09-12-07-41

 

 

 

 

 

 

 

that was all.

 

Thanks for your attention.